If you want to be completely undetectable in the shadows, invest in more sneak perks, or get a lighting mod that makes dungeons darker (like ELFX Enhancer). It is possible to obtain two copies of the museum key. Anyone that has ever tried to make a monk mod / character, or any cool unarmed special effects / enchantments, has probably run into an incredibly frustrating quirk of the engine: when you're "unarmed", many of the normal Perks and Enchantments just don't work. 10 - Aicantar and Guard You'll encounter Aicantar and a guard in this room. Itcontains the accumulated findings of Calcelmo's work from Dwemer ruins all over Skyrim, including deactivated Dwarven spheres, Dwarven spiders and Dwarven centurions. Improve this answer. Okay, so i'm at the part where you have to copy down the Calcelmo's stone. ". Return to the entrance and go north. You can also Become Ethereal and not suffer the poison for the duration of the shout (though be warned, this may alert nearby guards). I started a second character last night - a Khajiit - and I've found myself playing hide and sneak with a few Dwermer Workers when I'm level 7 (who knew that lockpicking through Markath could get me into such trouble so early). That's when it got weird. 9 - Two Guards One of the two guards will stay seated at a table. Once I get into Calcelmo's tower where the stone is located, I try clicking "A" to activate the stone, but nothing happens. The Elder Scrolls V: Skyrim is a very big game, and with so much to do, it's easy to accidentally do something you may regret later When you unlock the door enter it as fast as you can. You can shoot an arrow toward the stairs to distract the guards, then jump down and head straight out the door. Ignore him, get past him and then Sneak. Whatever you choose, make your way to the end of the laboratory. After entering the building, you should see an information that you need to obtain the key to Aringoth's safe. I read on here it might be a good idea to start Hard answers again by going into the museum, finishing the quest and then Trinity restored would reset itself. The room is guarded by a single patrolling city guard and sneakery or trickery, such as a clever use of the Whirlwind Sprint will be required to get in. For the quickest escape, look towards the exit from the tablet and you'll notice a small ledge on either side of the wall over the door. I'm left with little choice other than taking matters into my own hands and stealing his notes. After talking with Enthir and Karliah, the quest ends and The Pursuit begins. For the quickest escape, look towards the exit from the tablet and you'll notice a small ledge on either side of the wall … Obtain the key to Aringoth's safe (optional) 8. Karliah sometimes returns to Snow Veil Sanctum without giving you the following quest. This seems to have to do with having Mercer's plans in your inventory. Once you've escaped, return to Winterhold, where Karliah and Enthir are waiting in the cellar of the Frozen Hearth. (alternately, there is a path on the balcony that leads to a ledge near the waterfall. Since arrow shots make noise while sneaking, a useful and rewardingly realistic trick to sneak past an inconveniently placed enemy is to shoot an arrow at a spot you'd like them to walk to. Skyrim Thief Skills - how to max Sneak, Speech, Pickpocket and Lockpicking The best, fastest ways to level 100 in Skyrim's stealth-based Thief skills. The museum is located within Understone Keep in Markarth, off to the right of the entrance with one guard standing by the door. This guide to Sneaking will teach you about leveling the skill, choosing your Perks, and becoming a master in stealth or assassination by backstabbing your enemies. • Move from behind the tablet onto the platform to your left, then jump onto the little "chimney" at the end of the platform. 1. Activating the trap here will send Aicantar into a panic and he and his guards will make a run for it (or you can just sneak past him). Ignore him, get past him and then Sneak. When you pick it up, it's marked as a quest item and you cannot remove it from your inventory. A guard tells you NOT to go beyond into the Museum. It will only buy you a few seconds, but that can help you sneak past where they would see without being fully detected. Please enable Cookies and reload the page. Sneaking and the occasional use of invisibility potions should work just as well. Even after slaying your troublesome spider? Once I get into Calcelmo's tower where the stone is located, I try clicking "A" to activate the stone, but nothing happens. Return to Brynjolf For The Elder Scrolls V: Skyrim on the Xbox 360, a GameFAQs message board topic titled "Am I SUPPOSED to get attacked by guards in Dwemer Museum? 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